Set: Crucible of War Unlimited Edition: Unlimited Finish: Regular Type: Equipment Subtype: Head Rarity: Majestic Class: Mechanologist Action - Destroy Vizertronic Model i: Whenever you boost this turn
Set: Tales of Aria Unlimited Edition: Unlimited Finish: Regular Type: Action Rarity: Rare Class: Ice Cost: 0 The next Ice or Elemental attack action card you play this turn gains +3 [Power]
) At the start of your turn
Set: Crucible of War Unlimited Edition: Unlimited Finish: Rainbow Foil Type: Equipment Subtype: Head Rarity: Majestic Class: Mechanologist Action - Destroy Vizertronic Model i: Whenever you boost this turn
Set: Crucible of War Edition: 1st Edition Finish: Cold Foil Type: Weapon Subtype: Dagger (1H) Rarity: Rare Class: Ninja Power: 1 Once per Turn Action - [1 Resource]: Attack If you have a card in your pitch zone with cost 0
Arcanite Skullcap [U-ARC150] (Arcane Rising Unlimited) Unlimited Rainbow Foil MON062-RF Set: Crucible of War UnlimitedSet: Arcane Rising Unlimited Edition: Unlimited Finish: Rainbow Foil Type: Equipment Subtype: Head Rarity: Legendary Class: Generic If you have less [Life] than an opposing hero, Arcanite Skullcap gains +1 [Defense] and Arcane Barrier 3. (If your hero would be dealt arcane damage, you may pay [3 Resource] instead. If you do, prevent 3 arcane damage that source would deal.) Battleworn (If you defend with Arcanite Skullcap, put a 1 [Defense] counter on